4 ms·
Mojang was username+password later email+password, following industry trends (username is easily seen in-game so you only have to guess a password which for man
by inigyou 3mo ago
Mojang was username+password later email+password, following industry trends (username is easily seen in-game so you only have to guess a password which for many people is easier than guessing their email).
It continued to be so, and then Microsoft forced everyone to switch to a Microsoft account, deleting the account of anyone who didn't do so (in complete violation of Notch's original sales contract with players). If you watch the progress bar of Prism Launcher logging you in to a Microsoft account you see it logs into Microsoft, goes through a bunch of indirection, logs into Xbox (!!), bunch of indirection, then logs into Mojang. And then you get to launch the game.
It used to be a simple endpoint with username+password -> auth token. Not any more with Microsoft!
- frollogaston 3mo agoIt's not so much that people didn't set up a Microsoft account, it's that they couldn't. It required verifying the email you originally used to buy the game, which Mojang had never required before, and you had no way to change the email. Lots of accounts were tied to 10 year old emails that had since been shut down. The only other support path was to give them the credit card transaction ID or something, not feasible if you got it as a gift.