3 ms·
>Ball roll = the constant gradient is quickest? Steep then flat one because it gets up to speed fastest. It's a classic "annoy people who've forgotten that ne
by cucumber3732842 3mo ago
>Ball roll = the constant gradient is quickest?
Steep then flat one because it gets up to speed fastest.
It's a classic "annoy people who've forgotten that newtonian physics is all integrals" problem. Graph the velocity. Look at area under graph.