3 ms·
While I generally think it's balanced against a lot of negative applications (misinformation, deepfakes, etc.), there are some good applications. I think regula
by chrysoprace 2mo ago
While I generally think it's balanced against a lot of negative applications (misinformation, deepfakes, etc.), there are some good applications. I think regulation just hasn't sufficiently caught up with the harm they can cause.
To give a good use case (audio generation specifically), the 2002 game Morrowind has had a resurgence lately and it's a really great game, but it lacks fully voiced lines for dialogue. A community project called Voices of Vvardenfell uses ElevenAI to generate voice lines from the voiced lines that do exist in the game. They don't take away jobs from artists because it was a monumental (unpaid) undertaking from community volunteers to do this before (there was such a big project but it was abandoned last I saw).
So as with any emerging technologies, I think it just needs to be properly regulated.
- Barbing 2mo ago> They don't take away jobs from artists Does the game with improvements now better compete against other games with paid human voice actors?
- chrysoprace 2mo agoThe game is from 2002. Anybody wanting to play the game either buys it for nostalgia or as an enthusiast. All the mod does is increase accessibility.
- thrance 2mo agoMorrowind wasn't meant to be narrated, NPCs blur out walls of text with hyperlinks in them leading to more walls of text. If I had to sit idle while someone/something was reading all of this to me, I'd be bored out of my mind.
- Jtarii 2mo ago>To give a good use case (audio generation specifically), the 2002 game Morrowind has had a resurgence lately and it's a really great game, but it lacks fully voiced lines for dialogue. This isn't how art works. Reminds me of this twitter post. https://x.com/DonnelVillager/status/1741394747594318275 https://x.com/DonnelVillager/status/1741394747594318275 You can mod the game however you want, but to imply that its somehow a incomplete game because it "lacks voice acting" is just wrong.
- MrNeon 2mo agoIt doesn't lack those voiced lines because of some purposeful artistic goal.
- thrance 2mo agoYet adding them wouldn't make the game better, as it just wasn't designed around voiced lines. NPCs in Morrowind are much more numerous and verbose than in Oblivion or Skyrim. To some like me, the sequel games were downgrades in that regard.
- Jtarii 2mo agoArt is designed around the constraints that existed at the time when it was created, the constraints are part of the art. All art is a compromise between artistic vision and economic reality.
- fwn 2mo agoI liked the vast modding community around Morrowind and had plenty of fun playing around with it in my younger years. If the concept of art one has in mind limits creative endeavour and acts as a gatekeeper to art, then it is probably better not to have a concept of art at all. I'm glad I'll never find out how much fun, skill gain and artful cultural production I might have missed if I had carried a false, limiting idea of art back then.
- tgv 2mo agoCause chaos and let society fall into disarray, and upgrade an old game with some trifle, or not having either of those? Tough choice. > They don't take away jobs from artists In this particular case. In other cases, they do. I can't believe you think this feeble example justifies anything.
- chrysoprace 2mo agoMy comment addresses this. Regulation around the world needs to catch up to address the harmful nature of the technology, as it is currently moving faster than the politicians can / want to move.
- tgv 2mo agoFirst, it is notoriously difficult to regulate such things. Second, why bother? Media generation has a small number of barely beneficial use cases, and a whole bunch of large to potentially catastrophic negatives.