4 ms·
I've been making iPhone apps for about 7 months now. My third app was approved less than 2 days ago. Here is a brief summary of my experience: First app - a
by spaghetti 18y ago
I've been making iPhone apps for about 7 months now. My third app was approved less than 2 days ago. Here is a brief summary of my experience:
First app
- a 0.99 cents novelty app
- 1 month dev time
- 3 months wait for approval
- sold about 1500 copies to date
- received about $300 from Apple (more on the way)
- sales are down to about 10 copies / day
Second App
- simple, innovative 0.99 cents game that wasn't polished
- 1.5 months dev time
- 2 days wait for approval
- sold about 150 copies in the first few days
- received small amount of money from Apple
- sales immediately dropped to < 1 copy / day after the first week
- app removed from store 3 weeks after release
Third app
- super-simple free noise making app a la sound grenade, ifart etc
- 5 hours dev time
- 1 week wait for approval
- 250 downloads the first day (today is the second day)
- no money yet... an ad-supported version is awaiting approval into app store