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For folks that have never seen elevator scheduling the game: https://play.elevatorsaga.com/ https://play.elevatorsaga.com/ Enjoy this rabbit hole :D
by brandonpelfrey 2mo ago
For folks that have never seen elevator scheduling the game: https://play.elevatorsaga.com/ https://play.elevatorsaga.com/
Enjoy this rabbit hole :D
- grep_it 2mo agoI always come back to this game whenever I'm at a hotel for a conference waiting for the elevator.
- perryprog 2mo agoWow, I just came here to comment that I've always wondered if a game where you have to program an elevator scheduler would be any fun. I thought surely no-one's thought to make that before, too! Glad to be proven wrong.
- alanwreath 2mo agoI wish there were more games like this. It’s such a simple premise but so satisfyingly difficult after each level. And it even has a bit of randomish failure which makes for even more challenge.
- john_strinlai 2mo agoat a quick glance, it reminds me of "the farmer was replaced", if you havent seen/heard of that one
- NooneAtAll3 2mo agohttps://store.steampowered.com/app/2060160/The_Farmer_Was_Replaced/ https://store.steampowered.com/app/2060160/The_Farmer_Was_Re... I remember this one, it deserves all sorts of praise
- ivolimmen 2mo agoI can also recommend https://store.steampowered.com/app/375820/Human_Resource_Machine/ https://store.steampowered.com/app/375820/Human_Resource_Mac...
- NooneAtAll3 2mo agoand its sequel is also worth a mention https://store.steampowered.com/app/792100/7_Billion_Humans/ https://store.steampowered.com/app/792100/7_Billion_Humans/ but imo, unlike farmer, these games reaaaaly lack the ability to make functions/subroutines manually doing all the goto loops becomes tiring
- darkvertex 2mo agoIf you buy the adorable monochrome console called the "Playdate" https://play.date https://play.date it comes with a bunch of games included, including a cute elevator game where you help penguins to different floors while controlling the elevators yourself using the crank: https://play.date/games/flipper-lifter/ https://play.date/games/flipper-lifter/
- ivanjermakov 2mo agoYou will like https://www.zachtronics.com/ https://www.zachtronics.com/
- inigyou 2mo agoThat's the guy who created Infiniminer, which was essentially 3D multiplayer Motherlode (a game everyone was playing at school lunch and I never figured out why) and inspired Minecraft.
- ftmch 2mo agoI had the idea to build something like it but for traffic lights. Never got around to actually do it. I have a feeling it probably exists.
- zengineer 2mo agosame :) Although, I wonder if building it is more fun than actually playing it then
- emmanueloga_ 2mo agolooks very well made, but I still prefer https://en.wikipedia.org/wiki/Elevator_Action https://en.wikipedia.org/wiki/Elevator_Action !
- CobrastanJorji 2mo agoThis is great, but to me, the definitive elevator scheduling game was SimTower.
- genericone 2mo agoSid Meier's Elevator Manager was such a great game... so much nostalgia.
- CobrastanJorji 2mo agoYoot Saito, actually, although it does really feel like a Sid Meier or a Will Wright game.
- iqihs 2mo agoYoot Tower has been on my bucketlist of games to play for a while now
- jcranmer 2mo agoWaiting for Don Hopkins to jump into this thread, saying how he's going to release the source code soon... (https://github.com/YootTowerManagement/YootTower https://github.com/YootTowerManagement/YootTower if you haven't seen one of his messages on the topic before)
- AndrewHart 2mo agoThe only result I get in Google for this is... this post
- fragmede 2mo agoSid Meier wasn't involved with SimTower, GP is mistaken.
- somat 2mo agoI never really "got" sim tower growing up, I liked sim city but bounced off tower. It only clicked years later when I read that it was an elevator simulator that got fleshed out a bit, Knowing this I enjoy it quite a bit more today than younger me who I guess was expecting a vertical simcity.
- inkkin 2mo agoOmg! <3
- vova_hn2 2mo agoVery fun indeed! Can't believe, that this [0] solution to Challenge #5 actually worked, lol Challenge #6 is "Transport 40 people using 60 elevator moves or less". Unfortunately docs don't make it clear what exactly counts as a "move". [0] https://gist.github.com/vovanz/66e4396934ac656a8f8c32fcee43d2cf https://gist.github.com/vovanz/66e4396934ac656a8f8c32fcee43d...
- fragmede 2mo agobogosort!
- lmazgon 2mo agoA few years back I made a CLI game in Go where you have to schedule elevators - https://github.com/lovromazgon/elecrash https://github.com/lovromazgon/elecrash
- LordOmlette 2mo agoThis is what I immediately thought of when I saw > How do you actually measure how good an elevator algorithm is?