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While I agree with the comment being overly-praise-y, this is complexity that any multithreaded language with mutability and reasonable sanity/safety desires (b
by dzaima 2mo ago
While I agree with the comment being overly-praise-y, this is complexity that any multithreaded language with mutability and reasonable sanity/safety desires (but without intrusive compile-time rules a la Rust) has; others just might pretend some of the options don't exist / aren't desirable. (..and value objects, as landed in the PR, doesn't yet have tearable objects)
- DarkNova6 2mo agoI think it really highlights how important it was to have atomicity and integrity by default because even here people will handwave away any such concerns as if they don’t exist.