3 ms·
> Would it really be so bad for Anthropic to admit that a project of this size takes months instead of weeks? I think that's exactly what they've done by not s
by simonw 3mo ago
> Would it really be so bad for Anthropic to admit that a project of this size takes months instead of weeks?
I think that's exactly what they've done by not shipping a stable release yet.
I don't think they've been pushing that "It only took us 11 days!" message nearly as hard as their critics suggest that they have.
- whilenot-dev 3mo ago> I don't think they've been pushing that "It only took us 11 days!" message nearly as hard as their critics suggest that they have. I have to disagree here. From their blog post Rewriting Bun in Rust[0]: > This Rust rewrite would've taken a team of engineers with full-context on the codebase a year of work. With 1 engineer using Fable & closely monitoring Claude Code, we went from start to 100% of the test suite passing on all platforms in 11 days. One engineer can do a lot more today than a year ago. [0]: https://bun.com/blog/bun-in-rust#what-s-next https://bun.com/blog/bun-in-rust#what-s-next
- theshrike79 3mo agoMentioning it once in a blog isn't "pushing it". It's not like they went on a podcast interview spree touting how they did it in only 11 days.
- willdr 3mo agoThe eleven day figure features in multiple animated infographics in Jarred's blog post; https://bun.com/blog/bun-in-rust https://bun.com/blog/bun-in-rust, including a calendar that shows commits over 11 days. > I rewrote Bun in Rust using about 50 dynamic workflows in Claude Code run continuously over the course of 11 days.