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Wait, what?! These examples run in the browser? This rust library is atop GPUI which is already well used for native apps, but outputs primarily / only (I'd gue
by jauntywundrkind 3mo ago
Wait, what?! These examples run in the browser? This rust library is atop GPUI which is already well used for native apps, but outputs primarily / only (I'd guess only?) web apps? And they are real web apps, with html, unlike the Flutter abomination?
This is sick. This is so rad, heck yes.
- tracker1 3mo agoYou might also find Yew, Leptos an Dioxus interresting... they're web UI frameworks for browser applications written in rust... with some options for native(-like) application targets.
- jauntywundrkind 3mo agoOh definitely! It's remarkable to me that this web toolkit is atop GPUI, which is a native app rust toolkit! We don't have a ton of cross native/web libraries, afaik! https://gpui.rs/ https://gpui.rs/ Flutter does both, but Flutter does it by being a giant canvas with its own drawing engine. It's awesome-sauce to see such a more harmonious path. Different topic but I'd done a little playing around with trying to write a HTML front end that could drop in to opencode 's opentui library. The cross-modal UI is a fun idea to me!
- autodidacc 3mo agoYep! GPUI added WASM compilation targets in Feb! https://github.com/zed-industries/zed/pull/50228 https://github.com/zed-industries/zed/pull/50228 Someone also seems to have added mobile support too https://github.com/itsbalamurali/gpui-mobile https://github.com/itsbalamurali/gpui-mobile
- autodidacc 3mo agoas for compiling to HTML, it unfortunately renders in a HTML <canvas>, which was how Flutter rendered in the web :( but I can only hope it compiles to that in the future!
- jauntywundrkind 3mo agoAhhhh shucks. The Base UI base made me think "oh they are basing this off of well known web componentry stuff, CSS systems, nice!". Thanks, & mea culpa, my bad for jumping to conclusions.