4 ms·
I mean if you squint hard enough, it's the same idea as a cathode ray tube. Each hole scans across the "screen" for the desired width, then the next hole down t
by kitd 2mo ago
I mean if you squint hard enough, it's the same idea as a cathode ray tube. Each hole scans across the "screen" for the desired width, then the next hole down takes over, which does the same. Back in the day, you'd get an interrupt when the reset happened, and you could recalculate your sprite position before the next line got scanned.
Very cool seeing this implementation though. Congrats, OP!
- fanf2 2mo agoIt’s closer to John Logie Baird’s electromechanical televisor from the 1920s https://earlytelevision.org/baird_televisor.html https://earlytelevision.org/baird_televisor.html which was the first practical implementation of a Nipkow disk
- lstodd 2mo agoYup. On the mid-tier you have this https://www.youtube.com/watch?v=uoANiFHljGw https://www.youtube.com/watch?v=uoANiFHljGw I actually have one of those laying around, burned out unfortunately (don't ask).