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Here's another test of a cyberpunk ramen shop website. One thing I've found LLMs have a lot of difficulty with is angular cuts / elements that aren't easily re
by jjcm 3mo ago
Here's another test of a cyberpunk ramen shop website.
One thing I've found LLMs have a lot of difficulty with is angular cuts / elements that aren't easily representable with CSS. Cyberpunk aesthetics are generally a great test of that, since they have a lot of microglyphs / window decoration.
Design source of truth: https://image.non.io/9d5fed20-b476-49d3-841b-37eb553fb88e.webp https://image.non.io/9d5fed20-b476-49d3-841b-37eb553fb88e.we...
Opus 5 build: https://html.non.io/neonRamen/ https://html.non.io/neonRamen/
Thoughts: It does a really, REALLY good job at these angular cuts / microglyphs. The responsiveness is off, but I'm very impressed at how well it did here. One way I think of it is "how close to a finished product did this get me?". Opus gets you like 90% there.
- echelon 3mo agoGod damn, we are living in the future. I love this so much. Designs like this would never have seen the light of day in the cellphone incrementalism / corporate memphis era of tech. Now people can be weird and awesome again. This is 1980's cyberpunk / late-90's Matrix / early-00's sci-fi UI. Great ideas that died to frutiger aero (which isn't a bad design aesthetic) and flat design (which is). This is fun and it's got great colors and I love it. It's so refreshing to see this. AI rules. This is the best timeline.
- ai_fry_ur_brain 3mo agoBecause they're incredibly ugly
- echelon 3mo agoIt's gorgeous and the world doesn't have enough of it.
- wilkystyle 3mo agoI was gonna say, you can dislike it because of the design, but understand that that's a subjective opinion that has nothing to do with whether AI is awesome. I actually like these designs, personally.
- jjcm 3mo agoDesigns are here if you want to play with em: https://diffui.ai/app/canvas/68c5bb3d-467e-4841-b49d-c008e729afe6?share=1e6dca67-8c21-49ce-9666-506bfe61d67c https://diffui.ai/app/canvas/68c5bb3d-467e-4841-b49d-c008e72... This was just from a prompt "A cyberpunk themed ramen food cart website. Should feature menu, locations, and an ability to put in an order for pickup. Simple and clean website with angular cyberpunk microglyphs, pink/teal colors."
- theappsecguy 3mo agoWe are going through yet another generational wealth transfer and people are being squeezed to the absolute brim with layoffs and daunting lack of career prospects. But sure, lets cheer that funky website designs are back on the menu…
- kypro 3mo agoI'll add to this... The "funky" websites of the past were mostly a result of tech immaturity and a lack of profit motive. Businesses have been able to easily install templates like this for at least a decade. They don't because stuff like this looks cool but isn't very functional. AI isn't going to make your local restaurant have a funky website, it's just going to make everyone who use to work directly and indirectly for that company unemployable. And even the local restaurant will close down because they can't compete with the multi-national competitor that has automated their kitchen with AI.
- andersonpico 3mo agoI agree with most of your comment with one exception: It will never be economically viable to replace kitchen staff with AI.
- kypro 3mo ago> It will never be economically viable to replace kitchen staff with AI Can you expand? Specifically what is it about humans that AI and robotics could not replace?
- tonyarkles 3mo agoI think they're saying the answer is: Price. Over here in AgTech land, we focus hard on fully-loaded dollars/acre. For kitchen staff, the metric's probably going to be dollars/hamburger, and a human can sure make a lot of hamburgers for $12/hour. You might be able to make some kind of (AI + robotics) thing that can replace that human, but at $12/hr that human costs $1,920/month + tax. If you can make a AI+robotics unit for $24k that works perfectly for a year, you break even; if you have a single $1000 service call because it's acting up, you've lost the budget.
- aaa_aaa 3mo agoNo we are not living in future. Design is ugly, and immediate put off because it smells AI.
- FranzFerdiNaN 3mo agoReading your comment I had to think of that tweet about someone taking a part of a Monet painting and claimed it was AI generated, and people immediately started calling it horrible and soulless and smelling like AI.
- aaa_aaa 3mo agoWell this is no Monet for sure.
- newsy-combi 3mo agoHumans are capable of producing slop too. Maybe the cutout does look like AI. Given Monet's blurry style and repetitive content (he made 250 water lily paintings), this is not surprising. When you strip the cutout of its context, it can look more like AI too because the lighting and composition will look arbitraty compared to the whole picture. Btw, if websites would only include the frontend dev's own hand painted images, we would also revolt at the sight of human slop. It's not just AI. The whole point is that good artists are capable of producing non-slop, and to this day they're the only group of which this is reliably true.
- tackta 3mo agoIt is because it is an image on a screen. Water Lilies are enormous paintings. They are breathtaking in person because of their scale. Monet wouldn't be Monet if he had only produced images on a screen. Art is good or it is shit, based on personal taste. Just like food, no one can tell me what food tastes good or tastes bad. AI Art seems to produce strong emotions in people who don't go to art galleries. I love modern art, I am a huge art snob but if you want to see slop, go to any modern art gallery. Personally, I would say for my taste, at least 70% of all art at any gallery is basically shit. Like food also, the presentation matters. To believe there is no possible way to print out a 6 foot tall by 10 foot long AI generated image that would look awesome hanging in a gallery is stupid.
- GPerson 3mo agoI feel that AI has deeply diminished my ability to be weird and awesome, because my weird and awesome takes time and the results I can share with others are outshined by the machine.
- jjcm 3mo agoIMO what makes things awesome is human hours invested. The ramen shop website above is pretty, but it's a veneer. It's not weird and awesome, it's just a representation of a site. I spent about... 7 minutes of my life making it. It's a tech demo, nothing more. If someone actually poured their heart and soul into a vision for a cyberpunk themed ramen cart, and happened to use this because they didn't have the capabilities or funds to do a proper design, suddenly it becomes less of a veneer, and more just a component in the wider vision of that individual. Their human hours poured into the wider thing that's the business becomes what matters. Ideally what AI does is it amplifies the hours we do pour into things that are weird and awesome, it doesn't replace them.
- ultimafan 3mo agoStrongly agree, I feel like my passion for development as a whole has waned away as AI has gotten more prevalent. We do things to achieve some end result but it's the journey there that is the most cathartic to me. The "skilled crafts" element of development where careful deliberation and hours of tinkering to get any kind of appreciable output you can admire has been replaced with a one stop dopamine button that skips the whole process that I could find myself getting lost in. I've taken up carpentry/metal working as a result. Maybe someday we'll have live in robots that do the same for those hobbies that AI did for programmers but I can't see it happening any time soon.
- hangrybear666 3mo agoYeah I feel the same. That's why I've canceled my claude subscription and code everything by hand again, because building skill and mastery in a craft is fun and rewarding. Having a machine do it for me is neither. Fortunately coding is my hobby so there is zero pressure to optimize it. At my workplace management is pushing AI, so I am using it in order to establish sensible and thoughtful applications of it and in order to know when to call out colleagues for pushing mindless automation out of complacency or blind obedience.
- andersonpico 3mo agoWhat do you mean designs like this? This is 2016-cyberpunk-neon-era inspired by video game interfaces, these are not uncommon at all. Google something like "discord cyberpunk theme" or "cyberpunk rice site:reddit.com/r/unixporn" and you'll find endless examples. This isn't suprising at all obviously.
- brailsafe 3mo agoI'd say the only thing it's a newish aesthetic for is web UI that isn't implemented in Flash, but even then there's been periodic resurgences. Command and Conquer, Starcraft 2, I'm sure there are tons of examples I'm unaware of. The only recent novel addition—I'd speculate—is the specific influence of Cyberpunk the game with its shiny surfaces and pink highlights, but even then it's hardly new.
- ricardobeat 3mo agoUncommon in commercial products - they all use the same flat, bland design language.
- wilkystyle 3mo agoThis comment resonated with me so much, and it seems to be a minority view (at least on this website). I have found myself empowered by AI to tackle all sorts of things that would have too high of a barrier to entry for me to want to spend my limited time on as a busy father who is also working at a small startup. And when I say that, I do NOT mean that I can crank out a bunch of slop and label it as something I produced even though I don't understand the code. I mean that I can do things like go back to college math that I never appreciated at the time and honestly felt too scared of. I mean having an on-demand math tutor that ask clarifying questions to as I struggle through the problem sets. I have found that it actually accelerates learning how to code in various problem domains because I can tell it to answer my questions at a conceptual level and be a sounding board, but to never actually write code for me. It can review the code I write and gently nudge me without giving away the answers, so that I still struggle through the learning process and actually gain the knowledge. And finally, for the first time in like 10 years of feeling overwhelmed and daunted by the prospect of learning game development (I have no background in that), I have found Codex to be an incredible boon for learning with the Godot engine. It helps me understand the terminology so that I know what to search for and what documentation to read. It helps me map my computer science knowledge from other domains into the game world, and to understand why things are structured the way they are. And because Godot saves all of the scenes and geometry and lighting and shaders to the file system as text files, Codex can inspect the results of the work I'm doing in the IDE and help me track down things I'm stuck on, and explain what the issue is. For example, why my pre-baked global illumination lightmap is breaking my ambient lighting configuration. I know it has never been easier to cheat and skip the hard work that results in actually learning something, but for me, personally, I cannot believe the incredible value that $20 a month has provided me. I have never been more excited and eager to dive into tackling hard things I had previously been afraid of or simply too overwhelmed to attempt. It has never been easier to quickly prototype and get a feel for some idea you have in your head to see if it even has legs. Simply seeing a quick prototype of an idea is often all of the excitement and fuel I need to then take it and make it a real project.
- hangrybear666 3mo agoYour approach seems sensible. Especially the part about discussing concepts to gain understanding instead of having output generated for you to avoid having to think. Unfortunately, most people are interested in shortcuts and thinking less and will ultimately deteriorate in their abilities the more they abuse these tools to skip the learning process.
- mainmailman 3mo agoUnrelated question, what’s your favorite flavor of Kool Aid?
- razster 3mo agoI feel you. I dig this and enjoyed those types of aesthetics. Back in the day this was my bread and butter, designing UI design for games and apps. I just realized AI (Specifically Pi+Ornith) can help with my ideas... So excited. I'm hella interested in finding out what website builder/diagram app was used. I dig the dark theme/grid.
- kami23 3mo agoYou should have seen some of the Flash sites people made in the mid 90s early aughts. They all seemed to be straight up screenshots of the desired website and then buttons stapled on random portions. They were an accessibility nightmare, but you use what you got. I tried so hard as a kid to understand flash, but had to settle on MS Frontpage to publish my first RPG page. What's old is new again.
- sccvcxv 3mo agoYoure delusional fella. The reality is the web is going to turn into a walled garden.
- LargoLasskhyfv 3mo agoIt reminds me of the limitations of early CGA and EGA, which isn't a positive. It's just remimagined LARPing of ppl who were born late into Postcyberpunk. The same shit like (pseudoretro?) 'Synthwave', äckshuälly.
- winwang 3mo agoSeveral other commenters have disparaging the design seemingly mostly due to its AI-generated nature, or maybe they actually do dislike cyberpunk. Personally, I think being able to have these design languages be easily prototypable is fucking awesome. Great tests! (But a tad low-performance/janky, somehow). Though, I also like the cyberpunk aesthetic. Very on-brand(?) that AI generates it, hah.
- razster 3mo agoI really like that design. May I ask the name of the website builder/diagram? Is it Relume?
- jjcm 3mo agoThis is my own tool, diffui. Thanks, though I will say I spent like... 7 minutes on this. Feel free to completely lift the design or the implementation.
- sjs382 3mo agoJust leaving this for anyone that says a design like this doesn't work: https://riceboxed.com/ https://riceboxed.com/
- thmoonbus 3mo agoThis is a good version of that design style though
- huflungdung 3mo ago[dead]
- larodi 3mo agoWish more web looked like this really. Has distinct character.
- m3kw9 3mo agoThe last 10% is gonna take 90% of the time though.