4 ms·
One could argue that the interesting parts of simulation require higher precision. When you are in stable conditions, that's where your intuition might be suffi
by storus 2mo ago
One could argue that the interesting parts of simulation require higher precision. When you are in stable conditions, that's where your intuition might be sufficient already; once you hit those ugly parts then you start requiring as high precision as you can get to have any correlation with reality. Even a simple solar system simulation through gravity interactions has significant drifts in FP64.
- jetsamflotsam 2mo agoDatatype requirements vary in time and space for a given application. We're just beginning to optimize for this, so there is yet much to discover.