3 ms·
> sends ... in ... JPEG frames uh-oh
by lostmsu 3mo ago
> sends ... in ... JPEG frames
uh-oh
- thatxliner 3mo agoI mean...it isn't that bad. The actual limitation is the resolution of your smartphone screen
- razodactyl 3mo agoI had a quick glance at source. Base64 and TCP? There's certainly room for a quicker protocol and delta streaming with adaptive bitrate. I reckon Fable could get that implemented quite fast. Unity dependency seems required for cardboard vr? Is that library worth the bloat?
- thatxliner 3mo agoThis was originally implemented wayyy before AI got good; I just never bothered to package it for HN until today. Also, it was an excuse to learn Unity :P A faster streaming protocol is definitely up next though