3 ms·
Honest question how could they possibly train on this as there are no good SVG pelicans to train off right? So they’re just training off a bunch of bad ones whi
by conception 3mo ago
Honest question how could they possibly train on this as there are no good SVG pelicans to train off right? So they’re just training off a bunch of bad ones which should lead to just bad pelicans, but the pelicans are getting better.
- alexthehurst 3mo agoIt’s not hard for a visual model to score the quality of that output though, which would be a pretty good fitness function.
- retinaros 3mo agoI did that. This works to some extent but why bother. Sft brings you 99,9% there already. Rl helps more with syntax errors. Svg is code
- unholiness 3mo agoTraining on generating SVGs directly at all is already fairly niche. Generating full scenes with a cartoony character is even nicher. But there's plenty of non-pelican cartoony SVG content out there (created, not written, by humans with vector design tools), and more importantly, plenty of vision models to give feedback on the output (just raster as a png). You could easily hill climb this niche skill, if you cared.
- raincole 3mo agoThey can easily afford 1000 human made pelican svg files if they want. I think you underestimate how much resources SotA AI companies have. (I'm not saying that they did that. I'm just saying they can.)