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Show HN: Sunflowers
- rrow 2mo agoLike it
- pompomsheep 2mo agoI've been wanting to make this game for a long time but always struggled to make a good generator for it. Well now with the help of fable I have managed to get a decent version complete! Hope you like it and would love to hear feedback! I've already clocked in over 20 hours myself which is always a good sign
- RedMist 2mo agoGreat game I've been enjoying it. 2 minor things.. the menu in the sunflower is hard to discover. When I win a game, an empty dialog appears. As I say, minor things, hope the criticism is OK.
- pompomsheep 2mo agoHelpful feedback thank you. An empty dialog is a strange bug. Which puzzle difficulty are you playing?
- pompomsheep 2mo agoWhen you finish the puzzle it should be a modal with some stats for the puzzle and button to play a new one
- RedMist 2mo agoThe modal appears, but is empty. There is something there though as I can click randomly somewhere in the bottom right, and up pops a difficulty selector.
- pompomsheep 2mo agoHmm thanks can you let me know your device and browser please
- RedMist 2mo ago.complete-modal .c-line { opacity: 0; } This is what is hiding the modal for me. Disabling it makes the modal contents appear. Chrome / Windows
- pompomsheep 2mo agoGreat thanks for confirming the fix
- RedMist 2mo agoI think your new version works now!
- gus_massa 2mo agoI like the UI. But, it's lie reverse minesweeper?
- ech1nus 2mo agoHey - thanks for making this. I am really enjoying doing it daily. I love the hints - it’s the first time I’ve seen genuinely useful hints in something like this, great work, and cleverly done too! I’m less keen on the mistakes count: sometimes I misclick on the phone and although it doesn’t matter, it’s mildly frustrating being told I made an error when it was unintended! I’d like it better if I had a ‘check’ button and it’d count as a mistake if I’d got something wrong at that point.