7 ms·
the requirement is too vague. whats the OS? are common dll (assuming windows) like msvcrt included in the 1.44 MB size or not? .Net runtime also usually install
by degurechaff 2mo ago
the requirement is too vague. whats the OS? are common dll (assuming windows) like msvcrt included in the 1.44 MB size or not? .Net runtime also usually installed, will it count too?
- hybrasian 2mo agoFrom the article: > All files required to run each game must fit within 1.44MB. Entries must be standalone games that run without a separate server or internet connection, and the size limit includes every required component, including game engines and libraries.
- addaon 2mo agoBooting on what? Are BIOS calls (if allowed) considered a library? The overhead of managing a framebuffer etc without an OS (which would be a required component not included on the disk) feels like it would dominate.
- tredre3 2mo agoTo me the spirit seems to be that it should run on your average Windows machine without any external dependencies and without a web browser. Your average PC has half a dozen .net runtimes installed but likely not the correct .net version you want (yay), so to me it seems like it would be out. Same for the various C++ redistributables, better not rely on that unless you ship the DLLs you need with it (which I don't think you're allowed to do per Microsoft). https://2pgarcade.com/contest-144mb.html https://2pgarcade.com/contest-144mb.html isn't much more elaborate than the article unfortunately.