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I'll contend that any Rust build involving Cargo is bloated and slow. `rustc` is impressively slow on a translation unit basis, and Cargo is basically a build r
by reinitctxoffset 3mo ago
I'll contend that any Rust build involving Cargo is bloated and slow. `rustc` is impressively slow on a translation unit basis, and Cargo is basically a build recursion bingo card. Throw in about 900 micro point releases in flight at any given time?
If you're not running an elite `bazel` or `buck2` RBE with `nativelink`? You're not even playing.
- trollbridge 3mo agoI make sure projects are split into much smaller units so we don’t need some gargantuan bazel based build. Having a bloated, barely-maintainable codebase and a build that takes hours and needs 100GB of storage is not a badge of honour.
- reinitctxoffset 2mo ago[dead]