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I'm currently learning to make games with love2d. I'm using love.js to deploy for web. Would this have some advantage over love.js?
by newswasboring 3mo ago
I'm currently learning to make games with love2d. I'm using love.js to deploy for web. Would this have some advantage over love.js?
- _samt_ 3mo agoProbably not today. Love.js is already a mature solution for running Love2D games in the browser through WebAssembly. Clx currently focuses on ahead-of-time compilation to native executables rather than web deployment. The idea I was referring to is more about native distribution: compiling Lua code into standalone executables without requiring a Lua runtime on the target machine. That said, if Clx eventually gains a WebAssembly backend, it could become an interesting alternative path for Lua-to-web deployment.