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Indy games markets have been flooded with human slop since long before AI was a thing, the marketing playbook hasn't changed at all, if you just fire games into
by CuriouslyC 3mo ago
Indy games markets have been flooded with human slop since long before AI was a thing, the marketing playbook hasn't changed at all, if you just fire games into the void you never had a shot.
- not-a-llm 3mo agoit took 1 month to make a human slop, now it takes 1 day
- CuriouslyC 3mo agoPeople have been making games in a weekend using asset packs/store resources and engines for a while now. Indie gaming speed ran a lot of the marketing bullshit that every kind of app is suffering through now, and there's already a pipeline in place that works pretty well: itch.io demo -> vlogging/streaming/discord -> steam demo -> early access -> streamer promotion.