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Because the attach rate isn't high enough for tablets. As far as I'm aware, even Apple's not making a ton on their app store (I mean, it's profitable, but it's
by kvb 14y ago
Because the attach rate isn't high enough for tablets. As far as I'm aware, even Apple's not making a ton on their app store (I mean, it's profitable, but it's a pittance compared to their hardware profits).
I don't understand your emphasis on market share. Sure, there are some network effects (more users <-> more developers), but what's the point in losing money to gain market share, especially if you set an anchor on a price point that won't ever make you money? Apple's losing market share to Android, but I doubt that fact keeps them up late at night, because they're making most of the profits anyway.
What evidence is there that Surface is losing them any money? Maybe it's not selling as well as they'd hoped, but that doesn't mean it's in the red - maybe it's not selling well because of supply chain issues, or the lack of channels through which they're selling.
- mgkimsal 14y agoeven so - the current model is not working for anyone but apple. how many more touchpad/surface/playbook attempts do people need to go through (losing billions in the process) before people try something else? MS is well-known for developer tools. With enough installed base for MS/win tablets, the ecosystem around developer tools might help make up the difference in some measure. Something's gotta give, and continuing to charge at the iPad market with "hey, we'll charge $499+ for something with 0 ecosystem around it (surface RT)" is bordering on fiscal negligence.