3 ms·
Should unreal give away their work for free? What is your argument. They don’t take a single royalty until $1mm and 5% is not a wild number considering it’s mak
by infecto 4mo ago
Should unreal give away their work for free? What is your argument. They don’t take a single royalty until $1mm and 5% is not a wild number considering it’s making use of the engine.
Heck steam takes 30% which is much more egregious but factoring in costs of running steam, payment processing and the free marketing its almost always worth it.
Share a counter argument to how it should be please.
- ShinyLeftPad 4mo agoThere's many ways that are better than royalties. Just sell the engine as a one time purchasec have a non-profit foundation where sponsors fund development, etc.
- infecto 4mo agoIf they sold it as a one time purchase this kid would have never been able to use Unreal.
- ShinyLeftPad 4mo agoIf Adobe sold their suite as one time purchase many creatives who can just afford a monthly subscription couldn't use it. Does it make it a great business model.
- infecto 4mo agoSorry I don’t know what you are trying to say?
- ShinyLeftPad 4mo agoWhat are you trying to say? You can't even get the name of the company right. "unreal" won't give their work away for free. UE is a product, Epic is the company that develops UE.
- infecto 4mo agoSorry I still could not understand your point about Adobe. Instead of getting defensive and attempting to deflect “what’s unreal?” in the context of unreal engine you should try to defend your position. Edit: NM you are a new account. Shadow banned on my end. Enjoy!