3 ms·
A game engine has a vast space of possible outputs, all of which will be considered good enough. Its primary output is pixels and sound. Those are hard to test
by mike_hearn 3mo ago
A game engine has a vast space of possible outputs, all of which will be considered good enough.
Its primary output is pixels and sound. Those are hard to test in a reasonable way. Screenshot testing is useless in a codebase where most of the changes are about making the pixels prettier.