4 ms·
> usually because many studios choose to stick close to the rendering defaults, which does lead to a certain look that's exactly the argument? you can do anyt
by NooneAtAll3 3mo ago
> usually because many studios choose to stick close to the rendering defaults, which does lead to a certain look
that's exactly the argument?
you can do anything if you put enough effort in - but effort is finite, so in aggregate the distribution will cluster around the defaults
- jdnfmfmfm 3mo ago[dead]