4 ms·
Can you pick it out of films and TV shows? (Not being snarky - legit question)
by RajT88 4mo ago
Can you pick it out of films and TV shows?
(Not being snarky - legit question)
- maxsilver 4mo agoSometimes yes absolutely. Netflix shows often have a "house look" to them, because they enforce specific camera requirements and have a standardized / commonly-reused lighting setup - https://partnerhelp.netflixstudios.com/hc/en-us/articles/360000579527-Cameras-Image-Capture-Requirements-and-Best-Practices https://partnerhelp.netflixstudios.com/hc/en-us/articles/360... https://www.esquire.com/entertainment/tv/a61878509/netflix-shows-look-alike-why/ https://www.esquire.com/entertainment/tv/a61878509/netflix-s... --- Marvel movies often reuse a particular pattern of color grading, that can give them a sort of 'similar grain' (see https://www.youtube.com/watch?v=hpWYtXtmEFQ https://www.youtube.com/watch?v=hpWYtXtmEFQ )
- wisty 4mo agoI think they mean the use of UE5 in movies.
- tmtvl 4mo agoI thought they meant 'can you pick out a Creation Engine game when it appears in a movie or show', though on second thought your idea seems more likely.
- slopinthebag 4mo agoNon-realtime use cases for UE5 have much more generous performance constraints, and so the giveaways of UE5 are less apparent. Eg. raytracing instead of lumen.
- tadfisher 4mo agoVery few projects change the default diffuse lighting algorithm for raster graphics in UE, which is Lambert shading. It has a particular "look" that reminds me of really early use of graphics shaders in games [0]. 0: https://agraphicsguynotes.com/posts/physically_based_shading_in_games/ https://agraphicsguynotes.com/posts/physically_based_shading...
- dzonga 4mo agoyeah Netflix easy to tell & some documentaries. hell most of these you can even guess the type of camera used even if you're a non pro.
- kranke155 4mo agoA24 enforces a list of cinematographers you have to work with I believe. Netflix enforces time-budget-nr of episodes per season and HDR tech spec requirements that seems to have lead to the single most recognisable “house style” in modern studios (a mix of tech specs and limited budgets I think). So yes it’s possible.
- sanmarzano 4mo ago[dead]
- extraduder_ire 4mo agoIs UE5 used in many without post processing or other VFX on top? As far as I know, the heaviest use of it is driving lighting volumes which by their nature are hard to notice fine details in.