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The Hard Parts of Streaming Audio in Voice Agents
Blog: https://gokuljs.com/blogs/when-latency-becomes-audible
code: https://github.com/gokuljs/GoSFU
- gokuljs 3mo agoOne part I think people may find interesting is the media pipeline. It explains how audio flows through the system, how frames are created, why click sounds happen, and how buffering, pacing, and the jitter buffer handle audio that arrives at irregular intervals. I also open sourced the project. There are some interesting infrastructure issues in the repo that might be worth a look.
- ashley242 3mo agoyou can approved iptv related question
- ashley242 3mo agohi
- deleted 3mo ago[deleted]