3 ms·
The parent of the parent project has ground truth replays, which get compared to new PRs. The game uses lockstep networking, so this is required to prevent desy
by oynqr 3mo ago
The parent of the parent project has ground truth replays, which get compared to new PRs. The game uses lockstep networking, so this is required to prevent desyncs.
- Madmallard 3mo agoThat sounds nowhere near adequate