4 ms·
Why is it we don't call videogames "4D" if they also operate through time?
by reassess_blind 3mo ago
Why is it we don't call videogames "4D" if they also operate through time?
- dullcrisp 3mo agoAnimations are four-dimensional. Colored animations are seven-dimensional. More if they include surface normals or lighting information. Simple.
- dietr1ch 3mo agoI guess if moving through time other than forward like normal it'd justify calling time a new dimension on which you can play on. Otherwise, we just focus on the 3D space they represent and take time for granted
- jasonjmcghee 3mo ago3D Gaussian splats are still images of 3D space / photogrammetry So I'm guessing it came from representing the additional dimension