3 ms·
Kind of, but not really — Channels are FIFOs, and there's approximately zero work happening inside. Factorio belts can have insertions/removals at arbitrary poi
by pdpi 3mo ago
Kind of, but not really — Channels are FIFOs, and there's approximately zero work happening inside. Factorio belts can have insertions/removals at arbitrary points along the belt (including players grabbing stuff off the belt whenever they choose), and require simulating movement of items along the belt. They also come in much more complex topologies than Go channels ever do in practice.