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Mixing process often involves hundreds of tracks, and if each introduces aliasing, this can become a problem. Some engineers do swear by "the final mix is 16/44
by speak_on 3mo ago
Mixing process often involves hundreds of tracks, and if each introduces aliasing, this can become a problem. Some engineers do swear by "the final mix is 16/44.1 so why mix at a different resolution?" mantra - that's fine too.
- PaulDavisThe1st 3mo agoThis is false. Aliasing is not additive in any meaningful way.
- speak_on 3mo agoOk dude, you obviously never recorded anything. Twelve mics on a drum kit, 60 tracks of rhythm guitars, several bass guitar layers, vocals, backing vocals, electric organ, percussions, saxophone solo. Do you think recording them at 44.1 somehow creates a shared "cloud-based" aliasing artifact that I store in S3?
- PaulDavisThe1st 3mo ago> Ok dude, you obviously never recorded anything. https://ardour.org/ https://ardour.org/ is my website.
- speak_on 3mo agoHa! OK I take that back. Firstly, it's an amazing experience to randomly interact with people like you - I love and use your software. Hats off and thanks for what you offered to the industry! But secondly, your statement makes even less sense to me: obviously artifacts do add up. Yes, not linearly, like any complex audio in general. But the more tracks with artifacts I have, the more artifacts I have overall. It's not like they cancel each other (outside of normal frequency cancellation).