3 ms·
thats how you get bloated memory use and disk space. you know, the things everyone complains about when it comes to modern tech
by tancop 4mo ago
thats how you get bloated memory use and disk space. you know, the things everyone complains about when it comes to modern tech
- pjmlp 4mo agoOnly by programmers that missed algorithms and data structures classes, unfortunately plenty of them nowadays, fresh out of JavaScript and Python Web bootcamps with zero CS background. Folks that wonder pre-history tech with amazement and lack of understanding of how it used to work in first place. https://news.ycombinator.com/item?id=48727323 https://news.ycombinator.com/item?id=48727323
- tialaramex 4mo agoThe problem in your classic DS&A class is that they spend scant attention if any on the crucial difference between "This big-O evaluation is awesome" and "In the real world this goes fast/ is small" The Red Black tree, C++ std::map is a classic example. It has these very attractive theoretical properties, but then you try one for real in C++ and oh, why is this so slow and so RAM hungry? Well yeah, those are only real world problems, the big-O numbers don't care about that.
- pjmlp 4mo agoC++ implementation problems are another matter, caused by how WG21 sadly works, than anything else. Ironically there are C# implementations that perform better, exactly because they were developed without WG21 working environment, in a compiled managed language. For all the performance minded talk, the walk doesn't always follow. Also std::map cannot be improved by existing processes.
- Ygg2 4mo agoNah. You have to be very intentional in GC languages to avoid extra allocations. It doesn't take much for one memory inefficient dep to drag down the entire app.