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FYI if you have the MSVC redistributable 14.27.29114 you can use UCRT executables built with modern Mingw-W64 on Windows XP, and curl 8.18.0 will work too (micr
by Aerocatia 3mo ago
FYI if you have the MSVC redistributable 14.27.29114 you can use UCRT executables built with modern Mingw-W64 on Windows XP, and curl 8.18.0 will work too (microsoft removed the link but I found it on the PC gaming wiki). I never had to deal with GetDynamicTimeZoneInformation() for my stuff, but maybe it only is a problem if you use the related code and don't static link libstdc++?
- ROllerozxa 3mo agoYes! I have heard there is a redistributable for getting UCRT installed onto Windows XP, but it seems like quite an obscure update. The idea was to basically make a version that would work on a relatively up to date SP3 version at the very least without system changes, so going with msvcrt instead sounded like the best idea. Otherwise I've heard there are other community-made patches that basically turn XP into more like Windows 7 compatibility wise (One Core API?), albeit with some caveats - I haven't tested whether the modern Principia Windows builds would work under such a setup. As for GetDynamicTimeZoneInformation, yes it probably would disappear when doing static linking as Principia does not use it. However initially I was building the game with all the dependencies and libstdc++ as DLLs, but ended up linking it all statically after I had to statically link libcurl with mbedtls anyways.
- Aerocatia 3mo agoYeah, wanting to support a vanilla installation is a valid reason to stick to MSVCRT. Just watch out for those silent footguns like the %zu format specifier not existing, haha. I have not tried One Core API myself either as I personally draw the line where it is reasonable to expect people to use officially released runtimes.