3 ms·
Not sure if it's "couldn't" or just didn't want to, if they really made little money on the game. But, there seems like there's more to this story. I haven't
by arn 14y ago
Not sure if it's "couldn't" or just didn't want to, if they really made little money on the game.
But, there seems like there's more to this story. I haven't played the game... but having a popular free-to-download game and making money on consumables is the new App Store model.
So seems if it was a very popular pirated game, they could easily make money promoting it to the broad free-to-download audience and make money on in app purchases. I'm guessing the game will come back retuned as a free-to-play game. (looks like it already had IAP, not sure how effective it was).