4 ms·
The great fallacy here is the notion that you would sell more without piracy. Piracy at least brings you publicity. Even if you would somehow be able to ban al
by sprash 14y ago
The great fallacy here is the notion that you would sell more without piracy.
Piracy at least brings you publicity. Even if you would somehow be able to ban all piracy, in the best case you still would only have that one sale out of 10.
Pulling the game from the store was a pretty stupid move. If I really wanted to play that game now I have no other choice but to - you guessed it - pirate it.
- pkolaczk 14y agoIt is not the problem of lower sales, but of higher costs caused by those 9 additional pirated copies.
- mnicole 14y agoEven if those additional copies weren't pirated, would the revenue from those users have been enough to sustain them?
- deleted 14y ago[deleted]
- deleted 14y ago[deleted]
- czr80 14y agoThat's not obviously a fallacy. You're assuming that it's impossible that some percentage of the pirates would pay if piracy was eliminated. That seems like too strong an assumption. If even 10% of the pirates end up paying, that's a 100% increase in sales, so the implications of that assumption are not small.