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That would be easy the hard part is solving the responsive image problem. How can we know what quality image to send to a device? The problems are shifting fro
by Already__Taken 14y ago
That would be easy the hard part is solving the responsive image problem. How can we know what quality image to send to a device?
The problems are shifting from display/device types to network types. Great you've got a 1080p phone but we can't shove down our retina quality images on 3g. Nor would you want use to use your battery life for that.