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Pitching in on this with a tangent - how good are LLMs with RTS games these days? As someone without friends into that genre, it’d be pretty cool to play eg. Ao
by 9dev 3mo ago
Pitching in on this with a tangent - how good are LLMs with RTS games these days? As someone without friends into that genre, it’d be pretty cool to play eg. AoE II against a capable computer that play like a real human…
- HeavyStorm 3mo agoIt's improving but sota models are now too slow for a real time game. Training a specialized neural network would be more effecient.
- clates 3mo agoDepends on what you mean, LLMs can probably _make_ pretty good AIs. It'll have all the AI scripts in the base game, including the three iterations (base, FE, DE) all the user generated ones ( including barbarian ) and then able to consume the language schema. Rig up a baby model that takes the matchup during loading and hot swaps one of your pregenerated AI scripts. If you meant _playing_ raw based on LLM input - that's probably the wrong tool for the job. The latency for you to react to a mango shot is faster than a billion tok/s lol
- yard2010 3mo agoInstead of driving the agent with an llm, it might work to use the agent to hard code heuristics, and use some kind of a simulation to benchmark its skills? Then feeding the results back to the agent so it can improve the heuristics?