3 ms·
Thank you for the insightful comment. I feel I have to insist that to control latency one has to first eliminate any intrinsic source of it (a GC) and only the
by lstodd 4mo ago
Thank you for the insightful comment.
I feel I have to insist that to control latency one has to first eliminate any intrinsic source of it (a GC) and only then deal with what's left (using arena/pool allocators and such) in the face of even soft realtime requirement (which imo should be the default unless utterly impossible).
This is comparable to what you say about coloring, like, if say java had _both_ GC and zig-like allocator api, so one could have fine control over what is happening. Unfortunately it does not, and the idea of not putting all eggs in one basket is somehow unthinkable.