4 ms·
The Garbage Collection Handbook: The Art of Automatic Memory Management (2nd Ed) (2023)
- orionblastar 4mo agoI remember reading it before. My son threw it away when we moved houses, not knowing how important it was. I'd recommend it.
- tikhonj 4mo agoIronic that this of all books got garbage collected prematurely.
- travisgriggs 4mo agoQ: what kind of collection is this real world example illustrating? A: Copying Garbage Collector (semi space). Chapter 4! Great book. I was always fascinated by bakers treadmill. Always wanted a real world case where I could implement one with Fibonacci sized mills.
- z0ltan 4mo ago[dead]
- rayiner 4mo agoHow good are AIs at coding manual memory management? Is this a sea change in automatic memory management?
- mtklein 4mo agoI have never seen Codex or Claude get manual memory management wrong. I used to be pretty fastidious about using leak sanitizer or other such tools to catch my own memory management issues, and while not quite useless, that sort of testing has dropped way down my list of worries the more I lean on LLMs. I am constantly surprised by how many formerly tedious or error prone tasks stopped being either of those, and I expect to see practice shift away from middle-safe languages like C++ to not just much more safe languages like Rust but surprisingly also to much less safe ones like C and platform specific assembly.
- gf000 4mo agoThe hard part was never getting it correct on a local scope, that's mostly solved by a linter, or even C++'s RAII will get it right. The hard part is doing it correctly on a global scope with non-trivial lifetimes, possibly influenced by multiple threads. And in my experience LLMs are still hit or miss on these kind of problems, they can find problems from time to time, but they can't really reason well about more complex global state reliably. They will come up with "hypotheses" that 'oh sure this is the root cause of the issue' only to say something completely wrong (which you may notice or not, only to fail later)
- adrian_b 4mo agoIn my opinion, the "manual" memory management, introduced by the IBM PL/I programming language by the end of 1964, and inherited by C and other languages, i.e. where the programmer is responsible for invoking "free", was a serious mistake and it was an obsolete technique already at the date of its introduction. When the explicit "free" was invented, automatic memory reclamation while avoiding the non-determinism of garbage collectors had already been known for 4 years, since 1960, when another IBM employee had invented reference counting (as a reaction to the garbage collector of LISP I). When implemented naively, reference counting has some disadvantages, but those can be circumvented relatively easily in an optimized implementation. The book discussed in the parent article also has a chapter about reference counting. I have written C programs for many decades, but I have never invoked "free" directly, because I have always used reference counts. I have never encountered a circumstance when I would have wanted to invoke "free" directly. C has the disadvantage that the compiler will not do implicitly things like virtual function invocation, reference counts handling etc. but any such techniques that are provided by higher-level languages can still be used in a language like C, even if they require more boilerplate code. I do not like the "shared_ptr" implementation of reference counting in C++, because that data type is not directly usable in places where a plain reference or pointer is expected. Implementations that do not have this problem exist.
- dcuthbertson 4mo agoI too have written C programs for decades. I encountered reference counting when I learned how to write Windows kernel drivers. It was very liberating to see that there were so fewer opportunities for memory leaks when reference counts were applied liberally.
- SideQuark 4mo ago> where the programmer is responsible for invoking "free", was a serious mistake and it was an obsolete technique already at the date of its introduction. It wasn’t obsolete then nor now. Garbage collected languages, to this day, still use on average about 2x-5x the working memory of carefully written manual memory programs. A significant amount of devices then and even today cannot support such sloppy use of resources.
- a-french-anon 4mo agoGC's strength is not only in the ease of writing but at also reading, since you don't need to interleave allocation and business logic everywhere (be it through types or imperative code). GC simply is the only way to approach the clarity of pseudo-code in real code. That's one of my later realizations concerning the subject (https://world-playground-deceit.net/blog/2024/11/how-i-learned-to-stop-worrying-and-love-gc.html https://world-playground-deceit.net/blog/2024/11/how-i-learn...)
- adrian_b 4mo agoYou mean "interleave deallocation and business logic everywhere". For allocation there is no difference between automatic memory management with garbage collectors or reference counts and manual memory management, where the programmer is responsible for invoking "free". These alternative memory management methods differ only in how deallocation is handled. Allocation must always be done by defining a new object, regardless of how memory is managed. Moreover, allocation also does not depend on whether an object is allocated in static storage, in a stack or in a heap. You always must define the object, so that memory should be allocated for it at compile-time if in static storage, or at run-time if in a stack or in a heap.
- a-french-anon 4mo agoWell, it's true that most of the noise comes from deallocation but I did mention types for good reasons: having your code littered with std::shared_ptr (or worse for Rust where encoding lifetime goes much further than Rc/Arc) is a direct consequence of wanting GC without a global one. The source of my second revelation: GC should be opt-out (e.g. SBCL's arena system) instead of opt-in via refcounted types.
- adrian_b 4mo agoWhile C and C++ have ugly syntaxes for "malloc", "std::shared_ptr" and the like, it is quite easy to mask that ugliness by using macros and writing thus only cleanly-looking programs, without any noise words and symbols around dynamic allocations. In general, by using macros it is possible to transform so much a C or C++ program, that it becomes unrecognizable as C/C++ and it can mimic reasonably well any other programming language that you might fancy. The problem is when you work in a team, because even if everyone will agree that such programming languages have great deficiencies, it would be impossible to reach a consensus about how the ideal programming language should look like, so eventually the team remains stuck with writing programs in the ugly standard manner.
- pmarreck 4mo agoIn Zig, pretty good, but not perfect yet
- hamstergene 4mo agoWhat I didn’t like about this series of books was choosing “garbage collection” as umbrella term for both tracing GC and reference counting, without verifying if programming community would agree with that, which turned out they didn’t. I’ve seen a lot of threads here and on reddit where people were arguing about terminology purely because of this book alone. By that definition, C++ code has garbage collection if it uses std::shared_ptr, going against widespread common usage of the term “garbage collected programming language” which specifically contrasts manual languages like C++ or Rust against garbage collected ones. “Automatic Memory Management” is a lot more suitable description to what programmers have to do to manage memory; it is now in the title but still hasn’t become the primary term.
- trumpdong 4mo agoThe Linux kernel has garbage collection, and not just the controversial refcount kind.
- yencabulator 4mo agoI'll go further. Linux heavily uses a form of garbage collection that cannot be implemented in typical userspace (without awkward & slower additions to the consistency algorithm). https://en.wikipedia.org/wiki/Read-copy-update https://en.wikipedia.org/wiki/Read-copy-update
- pron 4mo ago> What I didn’t like about this series of books was choosing “garbage collection” as umbrella term for both tracing GC and reference counting, without verifying if programming community would agree with that, which turned out they didn’t. This has been the standard terminology in memory management research for many decades. The only programmers who don't like it are those who don't understand the principles of memory management. > By that definition, C++ code has garbage collection if it uses std::shared_ptr That's right. > going against widespread common usage of the term “garbage collected programming language” which specifically contrasts manual languages like C++ or Rust against garbage collected ones. Since this contrast mostly exists in the minds of people who don't understand memory management, going against this common misconception is good. That's not to say that there aren't some interesting tradeoffs that often align with the colloquial perception, "garbage collection" isn't the interesting part. As you said, both C++ and Rust use GC; in fact, they use a GC somewhat similar to the one used by CPython.
- pdevr 4mo agoI had the 2012 print edition. One of the best books available - the best book that I knew - about GC at that time. Anti-pattern: Regarding the 2023 e-book edition, I do not see a way to buy it from the site, or even a link to buy.
- Jtsummers 4mo agoI thought I was missing something but figured they just didn't have a link to purchase it. I ended up going to the publisher's site to track it down: https://www.routledge.com/The-Garbage-Collection-Handbook-The-Art-of-Automatic-Memory-Management/Jones-Hosking-Moss/p/book/9781032231785 https://www.routledge.com/The-Garbage-Collection-Handbook-Th...
- LandR 4mo agoHow on earth is the ebook more expensive than the physical copy!
- PaulRobinson 4mo agoThe physical copy will only get used by one reader (at a time). The ebook is going to be, err, "liberated" more often than not around a dorm? In all seriousness, this is likely a nudge to a preference they have for how they want to sell this and how you should want to buy it.
- LtdJorge 4mo agoThey advertise the ebook as having interactive features and more compared to the print version. Shouldn't it be the preferred one?
- LtdJorge 4mo agoAnd it's not an actual ebook. You have to create an account on the "ebook" provider's site and read it through their website or app.
- kevinten10 4mo ago[flagged]
- ChrisArchitect 4mo agoPreviously: Dec 2025 https://news.ycombinator.com/item?id=46357870 https://news.ycombinator.com/item?id=46357870 Apr 2023 https://news.ycombinator.com/item?id=35492307 https://news.ycombinator.com/item?id=35492307
- deleted 4mo ago[deleted]
- deleted 4mo ago[deleted]
- piinbinary 4mo agoI have this book and like it. I also wish there was a book that guided you through the process of implementing a language with accurate garbage collection, similar to how Crafting Interpreters teaches you to implement a language. Perhaps it could start with a shadow stack + simple mark-and-sweep and then move on to stack maps + generational GC.
- moozechen 4mo ago[flagged]