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The CPUs were powerful enough, sure. The GPUs (Intel GMA950) absolutely weren't. Even on Windows with better drivers, Half-Life 2 is a slideshow on that class o
by MrDOS 3mo ago
The CPUs were powerful enough, sure. The GPUs (Intel GMA950) absolutely weren't. Even on Windows with better drivers, Half-Life 2 is a slideshow on that class of hardware.
- whaleofatw2022 3mo agoDepends a LOT on the res. E.x. notebookcheck indicates that FEAR (released a yearish later) could get 20-30ish FPS at 640x480 but chokes at 1024x768 (at numbers matching the HL2 lost coast demo slideshow at 1024x768). Gotta remember a lot of mac people were just happy to play something more modern than Marathon or Giants CK
- devixluvic 3mo agoThere were also MacBook Pro models with dedicated GPUs that were capable of running HL2 decently. The 2006 MacBook Pro 15-inch had a 32-bit only Yonah Core Duo and a Mobility Radeon X1600. I got my gaming start on one such machine - the Mobility Radeon was fine for HL2/Portal at 1024x768. Good memories.
- MrDOS 3mo agoOh, interesting – I'd missed that Apple had shipped any laptops with Core Solo/Core Duo processors, or any with dGPUs. Fascinating.