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It can't be written down as code, that's the point. I am more familiar with taste in coding and it can at best be described—that the resulting code is too subt
by bonzini 4mo ago
It can't be written down as code, that's the point.
I am more familiar with taste in coding and it can at best be described—that the resulting code is too subtly different from something else in the codebase, that you're masking a different bug, that you're not following what the code tells you. The good part is that while this cannot be unit tested, you can write documentation and code comments about it that tell people what they need to know.
But for taste of the kind described in the article there's not even a definition. The logic ended up being "trust a bunch of opaque weights the most"
- Chris2048 4mo agoTechnically, AI is code, just very complex code. I'd say there are "simple" simple things you can do though, like take automated screenshots and detect colours for jarring colourschemes.
- Chris2048 4mo agoMust have hit some nerves.
- fragmede 4mo agoApple's human interface guidelines says that some things can be written down though. It's a very thurough look at UX and while they don't adhere to them perfectly themselves, it's very much a north star to a some ideals. You can't unit test for taste, but you can integration test that bad tastes haven't happened.
- sscaryterry 4mo agoI think Apple lost a bit of credibility after the round-corner fiasco that still persists on Tahoe.
- computomatic 4mo agoWasn’t it introduced on Tahoe? (Perhaps my memory is failing me here.) Do you mean it still persists on Golden Gate? They seem to have addressed the majority of issues I heard about - unless you mean the issue is that rounded corners exist at all.
- sscaryterry 4mo agoSee: https://medium.com/@makalin/reclaiming-the-screen-a-developers-fix-for-macos-26-s-corners-a28844a0974d https://medium.com/@makalin/reclaiming-the-screen-a-develope...
- trumpdong 4mo agoAI written article with two fullscreen popups?
- InsideOutSanta 4mo agoThey wrote the HIG before Alan came in and trashed the place.
- sscaryterry 4mo agoIndeed, I'm sure Steve Jobs is rolling in his grave.
- vkou 4mo agoSteve Jobs was also responsible for brilliant bits of usability like puck mice, and the need to have two functioning hands in order to right-click.
- InsideOutSanta 4mo agoAs somebody who uses a claw grip, I loved the puck mouse. Now the stupid mouse where the charger plugs in at the bottom, that one actually sucks.
- usef- 4mo ago.... and ensuring the entire UI did not require right click to function. Everything was visible to click. The usability of iPhones and iPads is a great example of how he was right. They're very easy to use and no functionality was hidden in a right click menu: it had to be visible somewhere. Right click was still always available as a shortcut for advanced users.
- InsideOutSanta 4mo agoYeah, I think people who didn't use Macs at the time misunderstand the whole "second mouse button"/"context menu" thing. If you were on Windows, you literally couldn't use the computer without context menus. But Mac OS at the time was designed such that every action the user could access was visible in the regular UI, either through a button or through the menubar. When the context menu was introduced, it was initially designed as a shortcut to actions that were already available elsewhere in the UI.
- koiueo 4mo agoApple lost all credibility in UI around the time they introduced colorful vomit instead of app icons.