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>now that huge open worlds are common and the playtime can be in the hundreds of hours You mean those huge worlds that are mostly empty and filled with copy pa
by akimbostrawman 4mo ago
>now that huge open worlds are common and the playtime can be in the hundreds of hours
You mean those huge worlds that are mostly empty and filled with copy paste content? I take a hand crafted linear experience over open world any day. Best example is Dark Souls 1 and Elden Ring.