3 ms·
From playing Stellaris, it was all bottlenecked on a single threaded pop simulation which is why it got so laggy in the endgame. Most "CPU intensive" games I'v
by jjmarr 3mo ago
From playing Stellaris, it was all bottlenecked on a single threaded pop simulation which is why it got so laggy in the endgame.
Most "CPU intensive" games I've noticed are like that.