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Shadow volumes were the big feature in that one, but this is a rendering, non-gameplay advancement: https://en.wikipedia.org/wiki/Shadow_volume https://en.wikip
by rzzzt 4mo ago
Shadow volumes were the big feature in that one, but this is a rendering, non-gameplay advancement: https://en.wikipedia.org/wiki/Shadow_volume https://en.wikipedia.org/wiki/Shadow_volume
- account42 4mo agoShadow volumes turned out to be a dead end technology though because they can only do unrealistically hard shadows.