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Over a decade of development and an estimated budget between $1-2 Billion, I am okay with paying ten bucks more. There are significantly lesser games selling fo
by crims0n 3mo ago
Over a decade of development and an estimated budget between $1-2 Billion, I am okay with paying ten bucks more. There are significantly lesser games selling for full retail.
- serf 3mo ago>Over a decade of development and an estimated budget between $1-2 Billion, I am okay with paying ten bucks more. I don't balance my checkbook based on what other people spend, and presuming that those things have anything to do with perceived quality is a fools' errand with the multitude of counter examples one can bring up of AAA flops. >lesser games this thing isn't even out yet. how many examples of over-produced and under-delivered expensive garbage in film, media, video games & art do we need to produce until people disconnect the two concepts of quality and cost ? edit : I used cadre the wrong way
- 10729287 3mo agoIs it easier for you if we talk about lifetime of the game, especially online ?
- crims0n 3mo agoIt is Rockstar, they haven't missed in a couple of decades and this is their flagship product.
- rwyinuse 3mo agoIt's still possible they miss this time. Unlikely, but I rather wait for reviews before buying.
- stuxnet79 3mo agoIt will probably be an unoptimized hot mess for the first year. Same as the rest of the over hyped AAA titles. I'm sure devs are on a death match to hit the deadline.
- jsbisviewtiful 3mo ago> they haven't missed in a couple of decades Depends on your gaming tastes. I haven't really enjoyed any of the GTAs for longer than 2 hours, while RDR2 I also stopped playing after about 3 hours out of boredom - and similar to the GTA series, general frustrations involving the controls. Rockstar just doesn't fit my tastes, which is certainly a problem that rests with me
- ethbr1 3mo ago> Depends on your gaming tastes. It doesn't, if we're talking about consensus. https://www.metacritic.com/company/rockstar-games/ https://www.metacritic.com/company/rockstar-games/ That's a lot of green, and your or my opinion on any particular game isn't relevant to the assertion that Rockstar has a stellar track record in making games people seem to love.
- akimbostrawman 3mo agoSomething being popular doesn't exclude it from not being to someones tastes. Fifa is popular but I don't think you would argue that means it's to everyone's taste. RDR2 is very much a movie game so ofc it's popular when at this point most new "gamer" love playing cutscenes.
- cosmicgadget 3mo agoSo then they haven't missed in a couple of decades, with the understanding that not everyone enjoys the game style.
- ectospheno 3mo agoI don’t like Taylor Swift music. My not liking it has no bearing on her obvious talent in the industry. I get people not liking GTA. Ignoring their obvious talent is silly.
- Klonoar 3mo agoRDR2 is highly rated as one of the greatest games of all time. Rockstar hasn’t missed, you’re an outlier.
- toyetic 3mo agoI'm only 25 but I remember when games were $40 - $60 lol. GTA 6 is certainly worth the extra price but man I didn't realize how good we had it.
- k12sosse 3mo agoIn 1992 street fighter II for SNES was $90 canadian
- dessimus 3mo agoAnother way to consider it is to think of it in terms of entertainment value. The average movie runtime in the US is 114 minutes or 1.9 hours, and the average movie ticket is $11.50. This means I'm paying on average ~$6.05/hr to see a movie. Taking the cost of GTA at $80, then you would only need to play for ~13.2 hours to break even compared to watching movies in the theater. But if I played 100 hours, then I paid $0.80/hr to play the game.
- Fluorescence 3mo agoIt's very weird to consider "time consumed" as a positive not negative metric. A good piece of art changes your consciousness and makes you a different person. The best part of a book for me is not in the reading but how it becomes a part of my own imaginative engine and a new lens with which I can view the world. I play games too... but I'm aware they are cynical time-vampires that pad out their content with repetitive grinding to jump virtual hurdles hijacking my reward centre with one-arm-bandit psychosis to make draining my life away by a rng feel "entertaining".
- dessimus 3mo agoA game that I get bored of in 20 hours versus a game I sink 200 hours into have provided different levels of entertainment value. Even for books, a book that one enjoys reading so much that they return to multiple times is providing more entertainment value than one read once and given away.
- HWR_14 3mo agoIf they sold 100 million copies at $60, that still be would be an excellent ROI on $1-2 billion.
- thefz 3mo agoI don't know, I bought RDR2 and wasted hours of progress for a launcher bug that is corrupting savegames that Rockstar very well knows about and decided to never fix. Because once you already spent for the game, who cares about the user experience after sale, right? For me, f- them and their shitty products.
- akimbostrawman 3mo ago>for a launcher bug that is corrupting savegames Paying customers getting the worse experience is par for the course now.
- akimbostrawman 3mo agoIts 20 bucks more not 10.