4 ms·
Here's a follow-up business idea: make your game fun in one prompt. I don't know why game devs spend millions of man-hours tuning multiplayer, one of the harde
by sph 4mo ago
Here's a follow-up business idea: make your game fun in one prompt.
I don't know why game devs spend millions of man-hours tuning multiplayer, one of the hardest problems in computing, or prototyping fun games, arguably even harder, when they could just ask an LLM.
- SirFatty 4mo ago:-D