3 ms·
> GLM-5.2 cost a fraction as much. Opus finished in half the time and shipped a cleaner game. The only thing you measured was a single tunable of how much work
by yencabulator 4mo ago
> GLM-5.2 cost a fraction as much. Opus finished in half the time and shipped a cleaner game.
The only thing you measured was a single tunable of how much work should be done on a vague prompt. Now make the prompt be something that causes GLM-5.2 to cost 4x of previous budget, to get something comparable.
(And the wallclock time measures the inference provider, not the model.)