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Game development, with very large assets. Also, git is pretty terrible with non-text files.
by dgellow 5mo ago
Game development, with very large assets. Also, git is pretty terrible with non-text files.
- Exoristos 5mo agoYou're diffing very large assets?
- dgellow 5mo agoIs that surprising? It’s pretty common in anything game dev related, that’s why perforce is still in use, despite its horrible UX
- driggs 5mo agoSeconding this for geospatial dev projects, which may have absolutely massive binary data files.