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The latest Definitive Edition of the game actually allows writing code using Ensemble Studios' original scripting language, XS. There are some great docs on it
by StepS 3mo ago
The latest Definitive Edition of the game actually allows writing code using Ensemble Studios' original scripting language, XS. There are some great docs on it here: https://ugc.aoe2.rocks/general/xs/ https://ugc.aoe2.rocks/general/xs/
The scripting functionalities, such as built-in functions, are still getting expanded with most major updates.
There is also a python-based tool for creating and editing scenarios and triggers via python scripts called AoE2ScenarioParser - and a lot of people are using it as well!
- egeozcan 3mo agoBack in the day, I had so much fun making Red Alert 2 and Age of Empires 2 maps. The whole GUI based triggers/conditions were so frustrating though! So, I think you just made me lose my weekend.