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Loreline does have tags to address this. When you plug the language to an actual graphics/game engine, you can use them to change how you display things: baris
by jeremyfa 4mo ago
Loreline does have tags to address this. When you plug the language to an actual graphics/game engine, you can use them to change how you display things:
barista: <concerned> That's a lot of coffee...
<- use "concerned" tag in the engine to display a concerned face