7 ms·
I need your clothes, your boots, and your motorcycle
- varjag 4mo agoIt's bittersweet, isn't it. Software is solved, but at a terrible cost.
- alecco 4mo agoWhy is it bittersweet? Carpenters probably didn't cry when their tools improved. It will be bittersweet when there's no human needed at the wheel but IMHO we are far, far from that. These models/agents are just mimicking human text and need guidance because they often get lost or stuck.
- varjag 4mo agoCarpenters would have cried if all their work was reduced to shoving the logs into CNC machines. Yes there is still human input but it requires comparatively no skill or depth and it gets easier by the month. If I were lobotimized today I'd still be able to function as half-assed architect to AIs anyway. When was the last time you read fighting distractions/getting "in the zone"/complaint about open space offices thread or comment? They used to be a weekly feature on HN frontpage.
- embedding-shape 4mo ago> Yes there is still human input but it requires comparatively no skill or depth and it gets easier by the month. If I were lobotimized today I'd still be able to function as half-assed architect to AIs anyway. Hard doubt, software engineering is so much more than just literal coding and typing. At least for many of us, the coding/typing part is the easy stuff, everything around that is where the actual engineering happens. If I were lobotomized, maybe I'd get ~10% done today as the day before, if I'm lucky. Even with my full mental capabilities, the agents end up on wild goose-chases unless I'm very specific with what I want, and even sometimes ignoring things if they're too complicated/takes too long, so a bit of thinking is still required to get the right prompts. And considering how subjective programming is, since it's a creative endeavour after all, I'm not that worried somehow all programmers will be unemployed in just some years. > When was the last time Frequency of something doesn't tell you how big of an issue something is, for all we know, HN community (or even the moderators) could have been tired of all the circular conversations where nothing new is being said, and downvote it. Doesn't really tell us much.
- varjag 4mo agoHonestly conflating coding with typing tells me your idea of coding is very different to what I used to do.
- embedding-shape 4mo agoUse whatever labels you want, apply charitable reading and I'm sure even you could understand what I mean here. Clearly there are at least two sorts of tasks (or used to anyways) in "software engineering" as a whole, one more mechanical and one more about thinking.
- antonvs 4mo ago> apply charitable reading and I'm sure even you could understand what I mean here. Beautiful burn.
- varjag 4mo agoIt just shows you haven't programmed computers much so your opinion is largely speculative.
- embedding-shape 4mo agoWhat exactly shows that? That I think thinking about code/design and typing code are two different activities? Maybe you disagree, around myself and my peers that'd be a minority perspective, but it's not speculative, based on real experience.
- skydhash 4mo agoCoding is literally writing code, instructions in plain text that control the behavior of computer. That implies knowing which instructions to write. But creating software is much more than that. Just like writing an essay involves more than just typing words. Other activities include: Architecture, Requirements analysis, Debugging, Testing, Integration,…
- alecco 4mo agoBut it's not like "shoving the logs into CNC machines". You have to understand what they are doing and point them into the right direction. LLMs very often lack common sense once you move out of easy things.
- varjag 4mo agoYes you have to understand when the log stuck in CNC machine, if you want to put the carpentry analogy to its extreme.
- brookst 4mo agoI love programming CNC machines; I am a terrible carpenter. Someone still has to tell the LLMs what to build, specify design constraints and goals, etc
- varjag 4mo agoYes, the easy part is still there.
- brookst 4mo agoFunny, working in product I think designing the right thing is far more difficult and interesting than just typing in source code.
- varjag 4mo agoYou're the second person itt using an expression "typing in code". Guys I understand your excitement now that you too finally can make computers do what you want but it's not how programming worked at all.
- brookst 4mo agoYeah I cut my teeth on 6502 assembly and know IDK how many languages. I get it. It’s still typing in code.
- voidUpdate 4mo agoI think carpenters might cry if a company went around shoving every single piece of carpentry they could find into a machine, and then when you press a button on that machine, a chair comes out, and then they go around saying that this machine will replace carpenters forever, and they made this machine with no help from other carpenters, and furniture makers all went "who needs carpenters anymore, lets just use the chair machine"
- pjc50 4mo agoThe real problem is we built the genie in the lamp or the monkey's paw: it's a machine that gives you what you ask for!
- rschiavone 4mo agoHow is it solved? LLMs cannot think new things, they can only cobble something together if it's in their training set.
- nashashmi 4mo agoI am not sure if claude had powerpc scripts in its training.
- tock 4mo agoNew things are made by cobbling together existing things.
- varjag 4mo agoThat "only" part used to be the hardest. Getting the ideas was never the hard part. I think someone here even wrote an essay on that.
- qsera 4mo agoIt does not think at all. It vibes based on its training and any additional bolted on constraints. It is a quite simple automation that only works by huge amount of existing data. Modern man has grown quite dumb. He only seems to be able to "invent" by massive scaling things that are decades or centuries old..
- jorisw 4mo agoSoftware isn't solved. 'Coding' is, according to the people of Claude. Coding (programming) is a tedious and expensive part of software engineering. There's other parts AI isn't doing, such as understanding and refining requirements, and delivery + accountability.
- skydhash 4mo ago> Coding (programming) is a tedious and expensive part of software engineering. Why is that? Coding, for me, is kinda relaxing, and the fun part of developing software. Gathering requirements, especially in a corporate settings, is the tedious part and the most time consuming.
- 1over137 4mo agoAccountability?!?! Outside medical software, and similar niches, I see little accountability in the software industry.
- boxed 4mo agoThe cost is not terrible, calm down.
- deleted 4mo ago[deleted]
- antonvs 4mo agoThis reminds me of the Go champion who announced he was giving up the game after a computer beat him. It’s as if a runner were to give up running when beaten by a horse or a car. It suggests they may have had unexamined and perhaps somewhat strange reasons for doing the activity in the first place. People have difficulty accepting just how significant their limitations actually are. We design our world to hide those limitations. As an example, it would be easy to make computer games that are unwinnable by humans because of our slow reaction times, low speed in general, and our cognitive limitations. But no-one makes such games, because few people would want to play them for very long. The “terrible cost” in this specific case seems to be related to discovering that we were fooling ourselves about how good we were at software development.
- varjag 4mo agoI'm not giving up the career. And I certainly don't feel left behind: I'm good at programming, and I still have a substantial edge over non-programmers here in meaningfully using agents (as of June 2026). The terrible cost refers to sucking all the joy of the process as the mechanized activity makes the actual intellectual part of the work redundant, if you can understand. Software development is now another fake job.
- alecco 4mo agoA perfect example of a coding agent guided by a human with domain knowledge.
- ethbr1 4mo agoIntuition + obsessive detail-oriented execution = results
- sourcecodeplz 4mo ago403 forbidden
- nashashmi 4mo agoWorks for me fine
- embedding-shape 4mo agoFeels like it might be pertinent to share more details than simply the error code. What country? How are you connecting? Anything out of the ordinary with your setup that might be the cause?
- slaw 4mo agoSingapore - 223.119.20.232
- dist-epoch 4mo agoI also get 403 Forbidden, from EU, nothing special about my setup
- adrian_b 4mo agoI also see that error code, from Europe. Perhaps it blocks any non-USA connection.
- inigyou 4mo agoI could load it with Tor Browser
- embedding-shape 4mo agoWorks in Spain though, so maybe depends on country. Romania is frequently blocked for example, even if Spain isn't.
- lthi747 4mo agoNo, not work in Spain, or at least not from cellular
- bartvk 4mo agoThe blog mentions a Graphing Calculator. Not sure if it shares code, but macOS still ships with an app to draw graphs, Grapher.app
- amenghra 4mo agoGrapher.app is different from Graphing Calculator. It came via an acquisition. All the details are here if you want to read the backstory (assuming the info is correct: https://en.wikipedia.org/wiki/Grapher https://en.wikipedia.org/wiki/Grapher)
- zweifuss 4mo agoThe app on your Mac today isn't a rewrite of the legendary Mac OS 7.2.1 Graphing Calculator, but an acquired app based on Curvus Pro introduced in OSX Tiger. The first one has a legendary backstory. 2 devs snuck into Apple after their project was canceled: https://www.pacifict.com/Story/ https://www.pacifict.com/Story/ Curvus Pro: https://macintoshgarden.org/apps/curvus-pro https://macintoshgarden.org/apps/curvus-pro
- donohoe 4mo agoThanks for sharing the links. Love this part! “We looked at each other, took a deep breath, and launched the application. The monitor burst into flames. We calmly carried it outside to avoid setting off smoke detectors, plugged in another monitor, and tried again.”
- felixding 4mo agoJust wow! I’m speechless! Can’t think of any other word than “legendary”.
- avitzur 4mo agoGood times, good times.
- thepryz 4mo agoThis highlights what I think is missing within a lot of tech companies today. I don’t know too many people who are so passionate about what they’re doing that they would sneak into their former employer’s office buildings and then find employees willing to work together with them to finish a project that simply had to get done. That alone makes me a bit sad.
- jansan 4mo ago"I does not boot and it makes me sad" I actually write prompts like that when I'm not under pressure. Claude will sometimes completely ignore your feelings, and sometimes give a little comment, which I just find refreshing in the middle of otherwise often boring sessions. And it does not have an effect on the actual result.
- Tade0 4mo agoCodex overuses the word "quickly". I'm tempted to check what happens if I tell him to do it slowly.
- bityard 4mo agoCrazy theory: Maybe Codex watched too many YouTube videos. I have noticed on YouTube that many younger narrators say, "I quickly did X," when "I did X" would have been more just as well and usually more truthful. Why did you have to _quickly_ cut that piece of wood when the video clearly shows cutting it at a perfectly normal speed? Also, please try not to anthropomorphize LLMs, they hate it when you do that.
- tanseydavid 4mo ago>> Also, please try not to anthropomorphize LLMs, they hate it when you do that. Very well-played. I am stealing that line.
- JadeNB 4mo agoA classic joke about computers (far before this blog post, just the source that came up when I Googled): https://therefinedgeek.com.au/index.php/2010/09/22/dont-anthropomorphize-computers-they-hate-it-when-you-do-that/ https://therefinedgeek.com.au/index.php/2010/09/22/dont-anth...
- wiether 4mo agoI thought it was about Renaud' song _Laisse béton_ https://genius.com/Renaud-laisse-beton-lyrics https://genius.com/Renaud-laisse-beton-lyrics
- ingvay7 4mo agoMy brain immediately switched to 'you could be mine' by guns n roses
- throw0101a 4mo agoFor those unaware, this line is from the movie Terminator 2: * https://www.youtube.com/watch?v=pJ4Ol9Tb1D0 https://www.youtube.com/watch?v=pJ4Ol9Tb1D0 * https://en.wikipedia.org/wiki/Terminator_2:_Judgment_Day https://en.wikipedia.org/wiki/Terminator_2:_Judgment_Day
- armcat 4mo agoThat movie has aged incredibly well!
- account42 4mo agoResolution-wise it hasn't due to the extensive use of early CGI.
- renegade-otter 4mo agoThat CGI looks quite OK, and even surpasses much of "modern" CGI. Have you ever seen "Flash"? This is considering the effects were done in 1990. Edit: a lot of what people think is CGI in T2 is actually NOT. https://www.facebook.com/StanWinstonSchool/videos/bullet-hit-devices-for-terminator-2/3001556280069315/ https://www.facebook.com/StanWinstonSchool/videos/bullet-hit...
- b112 4mo agoSome confuse style with quality. There was a lot of cartoon animation done by hand in the 1930. Frame by frame drawn, far superior to modern animation. However the styles are different, and some prefer one style of animation over another. https://www.reddit.com/r/Damnthatsinteresting/comments/1q986z8/the_animation_for_the_first_superman_cartoon_was/ https://www.reddit.com/r/Damnthatsinteresting/comments/1q986... I've just noticed in the 'full version' linked to in the reddit comments, it's a poorly done 480i -> 480p, and the interlace fields are reversed. If you watch the panning in the original star-scape at the start of the video, you'll see it jittering back and forth as it pans. Sad. If properly converted to 480p, that scene would be super-smooth too. (It's less apparent elsewhere, unless there is side-scrolling)
- Calgaryp 4mo agoAsta la vista baby
- mplanchard 4mo agoHasta* (it’s spanish)
- echelon_musk 4mo ago[flagged]
- latentsea 4mo agoIt doesn't sound like it has an H at the beginning. Shame it hasta be like that.
- ethbr1 4mo agoThe H is silent in Austrian-Spanish.
- mr_toad 4mo agoA number of English and French speakers will drop their H’s.
- cratermoon 4mo agoConversely, I’ve heard British people pronounce “HMS” with the H, i.e. “haytch em ess”. Sounds very odd to my American ears.
- antonvs 4mo agoNot all British people accept that pronunciation. I highly recommend this sketch: https://www.youtube.com/watch?v=-gKeQHfgZns https://www.youtube.com/watch?v=-gKeQHfgZns
- 4mo ago
- Luc 4mo ago'PowerPC DRC' appears to be the code in mame that translates PowerPC machine code into native host machine code (Dynamic Recompilation Core). https://github.com/mamedev/mame/blob/master/src/devices/cpu/powerpc/ppcdrc.cpp https://github.com/mamedev/mame/blob/master/src/devices/cpu/...
- rcarmo 4mo agoI am doing a very similar thing right now, which is adding a JIT to both Basilisk and SheepShaver: https://github.com/rcarmo/macemu https://github.com/rcarmo/macemu - on the PPC side, we're still poking at some hardware registers that the Quadra ROMs like to noodle in.
- mandeepj 4mo agoyou forgot to say 'please'
- wayeq 4mo agosome vague hint about what the article is about before clicking on it would be.. nice.
- throwaway_2494 4mo agoRapid development of a cycle accurate Intellivision emulator, much of it unsupervised. (four part series) https://keanw.com/2026/03/a-diary-of-an-agentic-retro-gamer-part-1.html https://keanw.com/2026/03/a-diary-of-an-agentic-retro-gamer-... https://keanw.com/2026/04/a-diary-of-an-agentic-retro-gamer-part-2.html https://keanw.com/2026/04/a-diary-of-an-agentic-retro-gamer-... https://keanw.com/2026/04/a-diary-of-an-agentic-retro-gamer-part-3.html https://keanw.com/2026/04/a-diary-of-an-agentic-retro-gamer-... https://keanw.com/2026/05/a-diary-of-an-agentic-retro-gamer-part-4.html https://keanw.com/2026/05/a-diary-of-an-agentic-retro-gamer-...