7 ms·
But Firecracker is not compatible with GPU for Chrome, is that right? That means Chrome is slow - quite the tradeoff.
by wewewedxfgdf 4mo ago
But Firecracker is not compatible with GPU for Chrome, is that right?
That means Chrome is slow - quite the tradeoff.
- Reformedot 4mo agoOur browsers beat competitors in performance too. Chrome uses mainly CPU, not GPU We support GPU via software tho
- keynha 4mo agoHeadless, so there is no screen to composite and no GPU passed into the VM. Firecracker has no GPU passthrough, so GL work falls back to SwiftShader, the software rasterizer. For automation that is fine. The cost is in layout, JS and network, not raster. It only bites on WebGL or canvas heavy pages.