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I don't remember being able to pick which card OpenGL uses, while with Vulkan it's a required question the App has to answer...
by chainingsolid 3mo ago
I don't remember being able to pick which card OpenGL uses, while with Vulkan it's a required question the App has to answer...
- ramon156 3mo agoI remember this being a nice API in wgpu, being forced to specify settings through a builder, otherwise it would not compile. Forces you to think how you want this application to operate